In DR Congo, in the middle of the real jungle and in civil war areas, he re-organized a project for the re-integration of former child soldiers, helping more than 2,300 children and teens. In 2007 he decided together with his wife to work and live in Africa. After finishing university, he worked as an expert consultant for a series of airline pilots and astronauts and also specialized in aircraft accident investigation. Since the age of 15 he has been a pilot and later as a flight instructor. Martin has a University degree as a psychologist and achieved further university studies in Business Management and Computer Sciences. Next comes dust effects and finally, we’ll work on getting a realistic variation in bumpiness. First basic materials will be applied, then we’ll apply all of the decals, including any lettering.
Starting with a blank white prop, he will explore how to texture an entire item to make it look used and second hand. He will demystify the application of lettering, graphic decals, height painting and the ‘intelligent self placing’ materials.
He’ll show you one or more recommended approaches and workflows to quickly reach your goals. Join Martin Gehrke in this tutorial set to help you achieve your objectives with texturing. Have you struggled to complete your model with realistic and head-turning textures?Īre you still struggling to find a complete and ordered workflow for getting that “used and worn” textured look for your project?